## Multiplication Factors

### Posted by Perri Wilkinson | Posted in Uncategorized | Posted on August 30, 2017

Materials:

• Multiplication Factors game board
• Multiplication Factors cards
• Unifix cubes

Students start with their game board covered in unifix cubes (not the original numbers down the side and across the top). Each player takes it in turn to choose a Multiplication Factors card. They must then try to think where that number might be on the board by identifying its factors e.g. if a student turns over a 24, they might look in column 6, row 4 or column 4, row 6 or column 8, row 3 or column 3, row 8. If the student picks up the correct unifix they can keep it. Play continues until all cards are turned over and all unifix are gone.

Multiplication factors cards-s32tgc

Multiplication Factors-1x2v48h

## Array Race

### Posted by Perri Wilkinson | Posted in Multiplication | Posted on August 29, 2017

Materials:

• Two 10 sided dice
• A dice mat
• Full grid page from each of their Maths book

Students work in partners or threes to practise using arrays and building multiplication facts. Each player takes it in turn to roll the two dice to create a multiplication equation. Using their books, they must create and array to match their equation. The first to fill their books completely wins.

## 100s Chart Reveal

### Posted by Perri Wilkinson | Posted in Number, Place Value | Posted on August 29, 2017

Materials:

• 1oos chart
• Unifix – enough to cover nearly every number (98 or so)
• cards with 1-100

Students start with their 100s chart covered in unifix with only a couple of numbers being showed. Each student takes it in turn to turn over a card. They must then try to take off the correct unifix block. If they get it right, they keep the unifix block. If incorrect they need to place it back.

## Remove it

### Posted by Perri Wilkinson | Posted in Addition, Place Value, Subtraction | Posted on August 29, 2017

Materials:

• Tens frames
• Unifix
• 10 sided dice

Students work in groups of 4-5 and start with 10 unifix on each of their tens frame. They each roll the dice and take that many away from their own tens frame, saying the equation e.g. 10 subtract or take away 2 is 8. Once each student has taken away a number, they need to look at each other’s board. Ask students to say their own number aloud in order from smallest to highest, highest to smallest and discuss numbers that are in the middle and what is the difference between highest and lowest etc. This activity encourages students to look at their own number in relation to their group members and think about the place value of each number. It can be reversed to include addition.

## Movie World Project

### Posted by Miss Balalle | Posted in Addition, Money, Subtraction | Posted on August 29, 2017

Students are given a specific budget to spend at Movie World. They use the information brochures to choose different rides, events, food, drinks and souvenirs and record these on their spending plan.

MovieworldProject 3.0-3.5-2cpb52

MovieworldProject 2.0-13jyprq

MovieworldProject 2.5-1gnr4ht

## Dreamworld Project

### Posted by Miss Balalle | Posted in Time | Posted on August 29, 2017

Students plan a day at Dreamworld by using the information brochures provided to them. They choose different events and rides and plan a timetable for the day by completing the analogue and digital clocks.

DreamworldTimeProject 2.0-1vh829h

DreamworldTimeProject 2.5-28pp78u

DreamworldTimeProject 3.0-3.5-1rw5bu4

## Division Equations

### Posted by Perri Wilkinson | Posted in Division | Posted on August 28, 2017

Students pick a division equation out of the bag/box and they will make it with counters and draw a picture.

division equations 3-2gt78k4

Division equations2-2i7v62b

division equations1-1tv97vr

## Welcome to the Zoo

### Posted by Perri Wilkinson | Posted in Area, Coordinates, Geometry, Length, Location, Mapping, Measurement, Money, Multiplication, Perimeter, Projects, Volume | Posted on August 28, 2017

This project covers a range of concepts (area, perimeter, volume, multiplication, money, design, location and shape).

Students are tasked with designing a zoo. They must complete a range of tasks, for example:

• Create a map of their zoo
• Create nets and construct a 3D model of their zoo
• Find the area, perimeter and volume of each enclosure
• Calculate the cost of building a fence for each enclosure
• Give directions to get around the zoo
• Design a logo, entry ticket and zoo keeper uniform

Welcome to the zoo table templates-1qxcgj2

Welcome to the Zoo-2lozh2x

## Colour in equivalent fractions

### Posted by Perri Wilkinson | Posted in Fractions | Posted on August 28, 2017

Played in pairs or threes and each player needs a Colour in Equivalent Fractions sheet.

Colour in Equivalent fractions-26xxs8w

Students take it in turn to roll 2 dice to create a fraction and record it on their sheet. They must then decide what fraction they will colour in on their fraction wall and also record it on their sheet. They may choose to colour the exact fraction or an equivalent fraction. The first person to fill their fraction wall wins. Students must colour the fraction entirely, for example, if the roll 2/6 they can’t choose to colour in 1/6.

## Fraction Frenzy

### Posted by Perri Wilkinson | Posted in Decimals, Fractions, Place Value | Posted on August 28, 2017

Taken from Paul Swan’s book: Kids, Calculators and Classrooms

Aim: For students to get 3 uninterrupted decimals in a row on the number line.

Students choose 2 numbers from the number cards 1-12 to create a fraction. They must then convert it to a decimal using a calculator and mark the decimal on the number line game board. The winner is the person who can get 3 decimals in a row on the number line without the other player interrupting it.

Fraction Frenzy number cards-2addefd

Fraction frenzy-1a333a3

Skip to toolbar