### Posted by belindas | Posted in Number, Place Value, Websites | Posted on December 3, 2014

Here is a great interactive game to tune in your students and include into your explicit teaching. Boys are really tuned in!

Here is a great interactive game to tune in your students and include into your explicit teaching. Boys are really tuned in!

chance activity chance colour chart

This chance activity takes a full lesson and can cater across the curriculum.

Teacher materials:

4 x coloured counters from 4 different colours.

Whiteboard or Interactive.

Whiteboard markers of the counter colours.

Container to hold the counters.

Instructions: Using the colour chart sheet, put on interactive whiteboard and get students to rule up in workbook (see chance activity). Once this is complete speak to students about chances of pulling out each colour ect. Students must colour the first square under guess before you pull out a counter. Once done you can ask for show of hands for each colour and enrich the oral language. Pull out a counter and students all colour this square that colour. Continue until all counters are out.

Differentiating: This can be scaled up or down according to student needs. Higher students I discuss fractions, decimals ect. This can be seen on example above. Lower level students tend to just focus on the guess and actual.

Fun shape activity that incorporates 2D and 3D shapes.

Students create different shapes using coloured paper, label the features of the shape (edges, vertices, faces, corners) and sticky tape them to a piece of string.

As seen on pintrest:

http://www.pinterest.com/search/pins/?q=3d%20shape%20string&term_

meta%5B%5D=3d%7Ctyped&term_meta%5B%5D=shape%7Ctyped&term_

meta%5B%5D=string%7Ctyped&remove_refine=shapes+on+a+string%7Ctyped

Think of a number, depending on your year level you are teaching. (eg. could have decimals if applicable) Similar to hangman write the number of spaces required on the board.

__ __ __ __

Children guess the number using the correct language

eg. Is there a ‘3’ in the hundreds place?

9 |
3 |
2 |
0 |

✔ |
X |
O |
X |

Put a tick under any number that is correct AND in the correct position. Put a circle under any number that is correct but not in the correct position. Put a cross under any number that is not part of your number.

Children work out quit quickly the correct position of certain and how to correctly say the numbers.

9 |
2 |
8 |
4 |

✔ |
O |
✔ |
X |

9 |
5 |
8 |
2 |

✔ |
X |
✔ |
✔ |

9 |
6 |
8 |
2 |

✔ |
✔ |
✔ |
✔ |

1. Write times on the different clocks and make sure each clock has a letter written on it (Eg. you can have clocks A-L).

2. Hide the clocks around the learning space.

3. Students then receive an ‘I Spy’ time sheet to record the times.

4. Students then walk around the learning space and record the times of the clocks as they find them.

5. Come together at the end and discuss the answers.

This activity can also be completed with other topics including multiplication, division, addition and subtraction and many more!

These are posters I made that help students understand the different ways to make the numbers 1 to 10.

This game is designed to reinforce multiplication skills.

Materials required (deck of cards)

Students work in pairs.

A=1

1 to 10 = itself

J = 11

Q = 12

Students work in pairs turning over 1 card each.

Students need to quickly multiply the two turned cards.

The fastest correct response collects both cards.

Students repeat until deck is completed.

The winner is the student with the most cards at the end.

Differentiation:

1. Students use addition instead of multiplication

2. Turn 1 card creating single digit sums. (Remove J,Q,K 1×10 problems only)

3. Turn 1 card creating single digit sums. (Include J,Q,K)

4. Students turn 2 cards each and create 2 X 2 digit equations.

5. Students turn 3 cards each and create 3 X 3 digit equations.

Four Operation Games – QR Codes

Students need an iPad or iPod with the QR code scanner application.

Students can scan the QR codes and it takes them to a game that involves one of the four operations.

Select five students to stand in a horizontal line at the front of the room. Ask the students a multiplication fact. The first student to call out the correct answer bobs down. Ask another multiplication fact to the four remaining students. The first student to call out the correct answer bobs down. Continue until there is only one student standing. That student is out of the game. The four students still in the game stand and begin another round. This process continues until there is a winner.

Students enjoy this game as students who are very quick with recall of facts will be the first ones to bob down in each round and therefore other students get a chance to experience success.

Variations: This game can also be used to practise addition, subtraction or division facts. You can also be creative and use it to practise a variety of mathematical concepts, e.g. show a time on an analogue clock and hold it up for the students to call out the time or write the matching digital time on a small whiteboard.