Students need:

- iPad with QR code scanner app.
- QR code game board

Students can scan the QR codes on an iPad and play any of the 6 online Maths games. They can choose the operation they wish to practise and the level of difficulty.

four-operation-games-qr-codes

This is a great activity for students to practice the mental maths strategies.

Students are to sit in a circle with 2 students standing in the middle back to back. The students take 3 steps away from each other. The teacher needs to call out a Maths problem for the students to solve in their heads. The first student to solve the problem can turn around and zap the other student with their wand. They can then reveal their answer. If they were wrong the other person wins the round. The person who is out can switch with someone in the circle.

This is a multiplication warm up game that can be used for students working at various levels. The kids love it and it really does work for reinforcing times tables.

- You need a deck of playing cards.
- Students play in pairs, threes if needed.
- Depending on the students level you can either instruct them to remove the picture cards or assign each picture card a number i.e. Jack and Queen are 11 and King is 12.
- Students then get given a Magic Number (decided by the teacher).
- The students place all the cards in a pile and begin flipping one card over at a time.
- Students need to multiply the card by their magic number and call out the answer.
- The first player to do this gets to keep the card. The student with the most cards at the end wins.

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Posted by Miss Gardiner | Posted in Division, Multiplication | Posted on August 17, 2016

Played in groups of 3-4

Students place KABAM! cards face down on the table. Students take it in turn to flip over a card and solve the division problem. If the students gets the answer correct they can keep the card, if they are incorrect they can place it back in the table. If a student picks up a KABAM! card they must put all their cards back down on the table and start again.

Kabam! shared between and groups of

Kabam! Division 3 digit

Kabam! Division 4 digit

Students create questions based around themselves with numerical answers, e.g. age, house number, number of siblings, number of letters in their first name, shoe size.. (the list is endless). Once students have the answers, they have to create equations to be worked out to get to their answer, e.g ‘My Age’ Answer=12, Equation could be 2×6= 10+2= or even more advanced using BODMAS, decimals, fractions etc.

Once students have created the equations and answers, they present these on a poster with the equation displayed on a piece of paper or a post it note that can be opened up to display the answer underneath.

Figure Me Out Project

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Posted by Miss Gardiner | Posted in Addition, Multiplication | Posted on August 17, 2016

Students will need:

– Two coloured pencils

– Two grey leads

– Graphing paper

– Dice (this can be modified according to levels)

– Dice mats

Students work in pairs.

Students roll two dice.

They colour in the squares on the graph paper that the dice multiply to, an array. For example if they roll a 2 and a 3. So it would be 2×3=6 they would then colour a box 2 by 3 squares to equal 6 squares in their chosen colour on the page and write the multiplication sum in grey lead on the squares.

It would then be the next child’s turn. They would then roll the dice and colour squares in the other coloured pencil.

Once all the squares are coloured in the children will need to add the total of their squares together, they can use their chosen addition strategy.

The student with the most squares coloured wins.

Students design and create a game board in the style of their choice.

Students create question cards using the four operations. (i.e 8 addition equations, 8 subtraction, 8 multiplication and 8 division) There can be a mixture of number sentences and worded problems.

Each process is written on a different colour card.

Game boards include sections where players pick up cards as well as general game instructions. (i.e move back 2 spaces. Roll a 5 to move again)

The game board can also be used for:

- Measurement (to measure how long your journey is)
- Money (collecting and taking away money amounts along the way)

**Car Park Dominoes.**

(prep)

**Materials: **

Template

Set of dominoes.

I**nstructions**: The aim is to fill up your carpark spaces by adding the two numbers on the domino together and putting it into the space with correct answer.

An extra challenge for students could be that they need to write their own numbers in the spaces.

This activity could also be done for subtraction and multiplication with the blank template provided.

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Posted by lisar | Posted in Addition, Multiplication | Posted on September 17, 2015

**Students play with a partner**

- Both students draw 4 columns.
- 1 student rolls a dice – that¹s how many goals their footy team scored in the first quarter.
- Student either uses addition or multiplication to calculate the number of points their team scored in the first quarter. (each goal is 6 points)
- 2nd student rolls and calculates their score for the first quarter.
- The process is repeated for the 4 quarters of the game.
- Both students then need to add together the totals of the 4 quarters to work out their total for the match.
- Students decide who the winner of the game is.

**Adaptions:**

Simplifying

- use counters in groups of 6 to help with adding on
- using a 6 sided dice
- Using repeated addition function on calculators
- Using calculators

Extending:

- Use multiplication (x6)
- Include goals and behinds ( students roll twice for each quarter multiply goals by 6 and add on the number of behinds)
- In the case of a draw students play ‘extra time’ (another roll for goals and behinds)

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Posted by MissHerring | Posted in Area, Division, Money, Multiplication | Posted on September 6, 2015

This is an open ended project that covers concepts multiplication, area and money.

Students are given the task of designing their own café. They work through the stages of the project and based on abilities can vary the complexity of each stage.

Stages include:

– Working out the area of rooms using a given floor plan

– Adding tables/chairs and working out the costs of purchasing these

– Advertising the business in radio, newspaper and commercials and finding the cost of this

– Staffing with cooks and waiters

– Profits that are earned

Design your own Cafe