### Posted by Miss Gardiner | Posted in 2D Shapes, Transformations, Websites | Posted on May 7, 2017

This is a great website that explains how to find whether two shapes are congruent (the same) through transformations:

This is a great website that explains how to find whether two shapes are congruent (the same) through transformations:

Here is a website that could be used as some fast drills to get the brain juices going:

http://mathsbot.com/starter

You can set the number of questions, the degree of difficulty and what topic you would like to focus on. You could try playing in teams to see who can get the most correct answers before the time is up, or have individual students answering questions in their books/verbally.

Website: https://www.geogebra.org/

“GeoGebra is dynamic mathematics software for all levels of education that brings together geometry, algebra, spreadsheets, graphing, statistics and calculus in one easy-to-use package.”

You are able to search for concepts, which makes it handy if you are looking for something specific.

Website: http://schools.amsi.org.au/times-modules/

These modules are prepared by AMSI as part of The Improving Mathematics Education in Schools (TIMES) project.

The modules are organised under the strand titles of the Australian Curriculum.

- Number and Algebra

• Measurement and Geometry

• Statistics and Probability

The modules are written for teachers. Each module contains a discussion of a component of the mathematics curriculum from early primary up to the end of Year 10.

A great website from Jenny Eather:

http://www.amathsdictionaryforkids.com/dictionary.html

**Materials**

Coloured Sticks

Dice

Tape

**How to Play**

Divide class into 2 teams.

Using the tape make a line down the room.

Team 1 roll the dice.

Team 2 use the (number rolled) coloured sticks (choose one or more colours) to design a form from the axis line (on their side).

Team 1 then must mirror Team 2’s design on their side.

Then Team 2 roll the dice, Team 1 will add to the design, Team 2 will mirror and so on.

This is a memory style card game with a twist. Players make equations from the three cards that they flip over.

2-4 players

The cards are all placed in rows face down.

Players take turns to flip over three cards and attempt to make an equation using the three cards. The equation can be an addition, subtraction, multiplication or division, e.g. 3+3=6, 8-5=3, 2×1=2, 10÷2=5.

If the player can make an equation they keep the cards. If they can’t make an equation the cards are flipped back over in the same place.

Continue playing until the cards are all gone. The winner is the player who has the most cards.

Students can use the menu to create a range of pizzas. Students can then create their own menu.

Students need:

- iPad with QR code scanner app.
- QR code game board

Students can scan the QR codes on an iPad and play any of the 6 online Maths games. They can choose the operation they wish to practise and the level of difficulty.